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Games for Change ANZ 2012

Games for Change ANZ

Games for Change ANZ 2012

I have been fortunate and have had the privilege to attend the inaugural Games for Change ANZ conference.

This was a 2 day conference from Thur 15 Nov to Fri 16 Nov 2012 held at RMIT University’s Design Hub, Melbourne.

What an awesome 2 days!

The following is a small dot point summary from what I experienced,

  • This was not about AAA title games, coding or visual design of games per se
  • It was about all games not just digital games
  • The Katamari creator was a keynote
  • The conference had people from a wide range of backgrounds
  • The playful library was a very cool session
  • The project for helping kids with Aspergers was a stand out -> real change
  • I learned something from every session
  • The games lab was good -> participating and playing
  • As like any conference it was a great networking forum
  • Other stand outs included ABC (ABC Splash), IGEA (Interactive and Games Entertainment Association), De Bono Institute, GEE Labs,
    Independent game developer and designers
  • On the first morning the 20 million Federal fund for local game dev was announced by Simon Crean, Minister for Arts
  • The conference was gamified, I played to experience it and came in at 6th overall
Games for Change ANZ 2012

Games for Change ANZ 2012 conference game leader board

Some reflections of the conference,

The 2 day conference was all about games for change.

Games for social good not just for pure entertainment.

Some of the questions and words going around my head are,

  • What is play?
  • What is fun?
  • Education and play
  • Imagination
  • Learning
  • Curiosity
  • Wonderment

I ponder and keep applying my thinking to these questions and words in relation to what I do at work in the areas of games and education.

My professional network has widened as I met a whole heap of cool peeps that have the similar thinking and philosophy.

I also stayed an extra day (on personal expense) in Melbourne and spent the day at the ACMI, Australian Centre for Moving Image and at various bookshops, comic book shops and grabbing nice coffee in between.

At ACMI I visited the Screen Worlds exhibition, made a Matrix-style ‘bullet time movie’ and just generally absorbed all the great info in the place.

Earlier this I also went to Melbourne on a family holiday and took the opportunity to attend the Freeplay 12 and independent game dev conference and also visit the Game Masters Exhibition at ACMI.

It was a great entrée.

Back in Sydney in Oct my family and I also attended the EB Games Expo.

A great second half of the year further immersed in games and games culture.

Let the gaming continue in 2013!

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