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Posts Tagged ‘sloodle’

An energy charged day today.

Lost of ideas and tasks completed.

  • Had a conference call to an US company about 3D virtual worlds design and development
  • Had a chunky meeting about out PLANE Virtual Worlds GBL missions design
  • Had a good catch up meeting about out PLANE Virtual Worlds Bootcamp
  • Downloaded the Phoenix Firestorm client to test
  • And yesterday talked to the developers of SLOODLE
I’m still on a buzz- like drinking 2 double shot coffees but in this case without the caffeine!

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SLOODLE and OpenSim

SLOODLE and OpenSim

SLOODLE 1.2 and OpenSim 0.7.1.1

 SLOODLE and OpenSim

SLOODLE 1.2 and OpenSim 0.7.1.1

On a high level the steps are,

  1. Moodle website -> Install the SLOODLE component on your Moodle server/website
  2. Moodle website -> Create a Moodle course and link to a SLOODLE Controller
  3. OpenSim -> Rez and connect the SLOODLE Set
  4. OpenSim -> From the SLOODLE Set rez the Registration Booth component
  5. OpenSim -> From the SLOODLE Set rez the sub-components that are equivalent to the components that were setup in the Moodle course.
Currently from an end user point of view the experience is,
  1. Enrol in the Moodle course (via Moodle website or maybe OpenSim)
  2. Register your avatar to the Moodle course via the Registration Booth component rezzed in OpenSim
Very exciting to get this working today.

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SLOODLE and OpenSim

SLOODLE website

SLOODLE website

Over the next few days a colleague of mine, Lorence and I will be investigating SLOODLE and OpenSim.

Exciting!

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