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Posts Tagged ‘tools’

Imprudence debug tools

Imprudence debug tools

Imprudence debug tools

Imprudence debug tools

Imprudence debug tools

Imprudence debug tools

For the last 2 weeks I’ve been focused on optimising our PLANE virtual world Bootcamp and Coach Away Islands.

I’ve been using the Imprudence debug tools such as in the Advanced and Admin menus,

  • Advanced -> Debug console
  • Advanced -> View -> then showing Bounding Boxes
  • Admin -> take ownership of objects
  • Region/Estate… -> Debug -> Top Colliders
  • Region/Estate… -> Debug -> Top Scripts
  • About Land -> Objects -> and then showing owners
  • View Beacons -> to show and find physical objects, scripts
  • Lag Meter
  • Statistics window

The end result we have a very lean Bootcamp (3951 objects) and a reasonable Coach Away Island (5725 objects).

They are now quite performant, less than 300ms ping times and consistent frame rates in the 20fps levels.

Still some work to do to make it even more smoother and then to also put it through its paces with load testing.

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