Posts Tagged ‘worlds’

Some of the LSL things I have been looking at,

  • Properties of avatar -> llDetectedKey()
  • Properties of an agent -> llGetOwner()
  • LSLEditor -> offline editor
  • Grid stats http://jokaydia.metaverseworlds.com:9000/SStats/
  • a summary of some of the programming limitations of LSL when compared to other programming languages and programming concepts eg 65k limit per script -> more details from this article http://xahlee.org/sl/ls-prob.html
  • Use of other prigramming language sin OpenSim -> C# is ‘experimental and unstable’ -> feature matrix from OpenSim website, http://opensimulator.org/wiki/Feature_Matrix
  • Sim On A Stick -> installed and using on my computer -> can we import and configure?

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